![]() In my opinion the importend part is to hire mercs from the beginning and rise up fast. Got now 400 territorys / 80K Mercs / 20K own Legion - and still a income of 20 - 30 Gold. You start as a monarchy with a bloodline and you can easily get the Argead bloodline in. Your culture and culture-group is very common, as is your religion (although culture is much more important). Got the most parts of gallia and prepare to war with rom. You're in the center of the world and with what you control, it's relatively easy to form the Argead Empire in the 75 years or so. Another good campaign for new players is picking one of the Indian nations, uniting India and then start moving west when you're already one of the largest nations in the map. Now things are fine and you can rise up by war till you got enough territory to invest in buildings / technology and so on.Īfter 100 years iam now in the region of mediterranean Sea. Egypt was one of the easiest campaigns I did. Give them all and set up your economy to rise up the income from export. Other Countrys will now your trading goods. However, it still has an advantage over the other city-states of southern Greece. ![]() After that you should be able to get a secound merc army. Macedonia Macedonia now isn’t quite at the heights that it was during the rule of Alexander the Great. I'm definitely going to check out invictus later but for now I want to play vanilla and grab as many of the non-broken/bugged achievements as I can before moving to. Destroy the forts and start the next war. Getting slave raids as a Celtic nation is sadly unviable without expanding outside my borders since I would have to get Italian traditions first and then get Hellenistic from those. Formable nations can be created by existing nations that meet their requirements through a decision or mission task, allowing countries to shift their identity by acquiring a new name, a new flag, and a new map color, typically representing the unification of a particular region, kingdom, or culture/culture group. After getting a win over their troops they will hire mercs to, but till they are in the right position they have no moral and are easy to defeat. Next you attack a small neighbour with your troups and the mercs. ![]() You will be able to hire a small army of mercs and you can keep them. Around this sea, close knit nations tested their mettle and. I start with Ivernia a two territory nation in ireland.įirst: Set up your economy. Mighty kings, clever generals and would-be gods made their mark on the ancient Mediterranean. Its possible and not so frustrationg to play small nations.
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